End-to-End Game Production. Built to Scale.
Modma Studios works with game teams to support art and production across mobile, PC, and console. We become part of your team, helping you build, run, and support games from early development to live operations.
About the Project
Since 2019, Modma Studios has partnered with Supercell to support the live production of Brawl Stars. What began with a small batch of stylized 3D character skins evolved into a long-term collaboration spanning art production, implementation support, QA, and scalable live game operations.
Over 6+ years, our role expanded from asset execution to functioning as a dedicated production extension aligned with recurring updates and evolving content scope.


The Challenge
Our Approach
Dedicated Pod Structure


Cross-Functional Production
We built teams covering:
3D Character Art
Stylized Environment Assets
Animation
VFX (expanding scope)
Technical Art
In-Game QA
Art QA
Pipeline Integration
We aligned fully with Supercell’s internal systems:
We aligned fully with Supercell’s production ecosystem through shared tools such as Trello, Miro, Slack, and structured documentation workflows. Integrated feedback loops reduced iteration cycles and strengthened milestone predictabilityThe result was an embedded production structure operating within the client’s release framework rather than alongside it.

Scale & Measurable Impact
2026 & Beyond
Expanding into advanced VFX, UI/UX support, deeper technical art collaboration, and on-ground coordination from Spain.
2025
Expanded into animation, amplifying player engagement.
2024
Delivered 50+ character skins within a large-scale content expansion, doubling production scope.
2023
Expanded into collaborative skins production and structured in-game implementation.
2019
Initial delivery of 2–3 stylized 3D character skins.
Over time, Modma Studios evolved beyond asset delivery into:
A scalable production arm
A live operations acceleration partner
A quality control extension
A reliable content multiplie


This collaboration demonstrates that live game scaling depends on structured systems, team ownership, and predictable delivery.
Our contribution enabled sustained content expansion while maintaining artistic integrity and technical reliability.
Key Takeaway

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Looking to Scale Your Live Game?
Modma Studios builds dedicated teams that integrate directly into your production environment and release cadence. From structured art pipelines to live implementation support, we enable scalable, reliable execution across evolving game ecosystems.










