Scaling Live Game Production Through Structured Partnership For Brawl Stars

Scaling Live Game Production Through
Structured Partnership For Brawl Stars

End-to-End Game Production. Built to Scale.

Modma Studios works with game teams to support art and production across mobile, PC, and console. We become part of your team, helping you build, run, and support games from early development to live operations.

About the Project

Since 2019, Modma Studios has partnered with Supercell to support the live production of Brawl Stars. What began with a small batch of stylized 3D character skins evolved into a long-term collaboration spanning art production, implementation support, QA, and scalable live game operations.

Over 6+ years, our role expanded from asset execution to functioning as a dedicated production extension aligned with recurring updates and evolving content scope.

The Challenge

Brawl Stars operates within a high-frequency live content cadence where seasonal updates demand visual consistency, technical precision, and predictable release coordination. Hundreds of assets must align with strict stylized standards while integrating seamlessly into live builds without disruption.

Brawl Stars operates within a high-frequency live content cadence where seasonal updates demand visual consistency, technical precision, and predictable release coordination. Hundreds of assets must align with strict stylized standards while integrating seamlessly into live builds without disruption.

Supercell required a long-term production partner capable of scaling output without compromising quality, integrating directly into internal workflows, and maintaining stability under recurring release pressure. The requirement was not additional capacity alone, but structured production alignment.

Supercell required a long-term production partner capable of scaling output without compromising quality, integrating directly into internal workflows, and maintaining stability under recurring release pressure. The requirement was not additional capacity alone, but structured production alignment.

Our Approach

Dedicated Pod Structure

We established two focused production pods:

To support recurring updates, Modma Studios implemented a dedicated pod-based model consisting of a stylized 3D art production team and an implementation unit including technical artists and in-game QA. This structure balanced creative execution with technical validation, ensuring assets were both visually strong and engine-ready.

We established two focused production pods:

To support recurring updates, Modma Studios implemented a dedicated pod-based model consisting of a stylized 3D art production team and an implementation unit including technical artists and in-game QA. This structure balanced creative execution with technical validation, ensuring assets were both visually strong and engine-ready.

Cross-Functional Production

We built teams covering:

  • 3D Character Art

  • Stylized Environment Assets

  • Animation

  • VFX (expanding scope)

  • Technical Art

  • In-Game QA

  • Art QA

Pipeline Integration

We aligned fully with Supercell’s internal systems:

We aligned fully with Supercell’s production ecosystem through shared tools such as Trello, Miro, Slack, and structured documentation workflows. Integrated feedback loops reduced iteration cycles and strengthened milestone predictabilityThe result was an embedded production structure operating within the client’s release framework rather than alongside it.

Scale & Measurable Impact

1000+

1000+

1000+

Assets
Delivered

Assets
Delivered

99%

99%

99%

Acceptance
Rate

Acceptance
Rate

100%

100%

100%

On-time
Delivery

On-time
Delivery

40+

40+

40+

Dedicated Team
Members

Dedicated Team
Members

Year

2026 & Beyond

Expanding into advanced VFX, UI/UX support, deeper technical art collaboration, and on-ground coordination from Spain.

Year

2025

Expanded into animation, amplifying player engagement.

Year

2024

Delivered 50+ character skins within a large-scale content expansion, doubling production scope.

Year

2023

Expanded into collaborative skins production and structured in-game implementation.

Year

2019

Initial delivery of 2–3 stylized 3D character skins.

Strategic Contribution

Strategic Contribution

Over time, Modma Studios evolved beyond asset delivery into:


  • A scalable production arm

  • A live operations acceleration partner

  • A quality control extension

  • A reliable content multiplie

This collaboration demonstrates that live game scaling depends on structured systems, team ownership, and predictable delivery.


Our contribution enabled sustained content expansion while maintaining artistic integrity and technical reliability.

Key Takeaway

Live games don’t scale through talent alone. They scale through systems, ownership, and consistency.

Modma Studios helped power Brawl Stars' live production growth through:

Live games don’t scale through talent alone. They scale through systems, ownership, and consistency.

Modma Studios helped power Brawl Stars' live production growth through:

Dedicated
Teams
Dedicated Teams
Structured Pipelines
High Acceptance Quality
Long-term Collaboration

Game Art Highlights

Game Art Highlights

3D Character Art

3D Animation

3D Prop

3D Vehicle

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Looking to Scale Your Live Game?

Modma Studios builds dedicated teams that integrate directly into your production environment and release cadence. From structured art pipelines to live implementation support, we enable scalable, reliable execution across evolving game ecosystems.